Behavior Expectations

I believe in using positive reinforcement to promote good behavior.  In my classroom I use a “Clip Up” behavior management system. This systems allows students to move up the behavior spectrum throughout the day.  All students begin the day in the "Ready to Learn" position.  


Awesome- student made a good choice

Great Job- student made a good choice

Ready to Learn- all students begin each day here


Slow Down - student did not make a good choice, but has the chance to turn things around

Think About It- teacher’s warning and/or redirection; an email to

                         parents may be needed based on the incident


At the beginning of each month, the students set a behavior goal.  They will try to earn a certain number of greens, purples and pinks for the month.  When they meet their goal for the month, they can choose a class coupon/reward. Some examples are lunch with the teacher and a friend and use the teacher's chair for the day.  

I also do a whole class reward system.  When I see the WHOLE class working together or showing good behavior in some way I reward them with putting a fuzzy into a jar.  When the fuzzy jar is full, they've earned a whole class reward, such as a pajama day, movie day or game day.